- Research Papers by Topics
- Paper Abstracts
1. Research Papers by Topics
Epistemic Game Theory
- The Existence of Universal Knowledge Spaces (Oct 28, 2016)
- Representing Unawareness on State Spaces (Dec 27, 2016)
- Axiomatizations of Unawareness Structures by Underlying Properties of Knowledge
Information Economics/Mechanism Design
- From Equals to Despots: The Dynamics of Repeated Decision Making in Partnerships with Private Information, with Vinicius Carrasco and William Fuchs
Bargaining, Negotiation, and Communication
- Negotiations with Limited Specifiability, with Yuichiro Kamada (Feb 28, 2016)
- ASEAN Financial Integration, with Geert Almekinders, Alex Mourmouras, Jianping Zhou, and Yong Sarah Zhou, IMF Working Paper No. 15/34, February 23, 2015.
2. Paper Abstracts
The Existence of Universal Knowledge Spaces
Abstract: We provide a formal framework capable of capturing players’ interactive knowledge in a strategic context with a number of desirable features. First, we can specify players’ logical and introspective abilities as well as the language that they can use in their reasoning. Second, our framework admits tractable representations of players’ knowledge and common knowledge and nests previous interactive knowledge models. The main result of the paper is that the framework admits a canonical representation of players’ knowledge. The canonical model is a ”largest” model of knowledge to which any particular knowledge space can be mapped in a unique knowledge-preserving way.
From Equals to Despots: The Dynamics of Repeated Decision Making in Partnerships with Private Information, with Vinicius Carrasco and William Fuchs
Abstract: This paper considers an optimal renegotiation-proof dynamic Bayesian mechanism in which two privately informed agents repeatedly have to take a joint action without resorting to side-payments. We provide a general framework which accommodates as special cases committee decision and collective insurance problems. Thus, we formally connect these separate strands of literature. We show: (i) first-best values can be arbitrarily approximated (but not achieved) when the players are sufficiently patient; (ii) our main result, the provision of intertemporal incentives necessarily leads to a dictatorial mechanism: in the long run the optimal scheme converges to the adoption of one player’s favorite action.
Negotiations with Limited Specifiability, with Yuichiro Kamada
Abstract: This paper studies negotiations with limited specifiability — each of the participating parties may not be able to fully specify a negotiation outcome. We construct a class of negotiation protocols under which we can conduct comparative statics on specifiability as well as move structures. We find that asynchronicity of proposal announcements narrows down the equilibrium payoff set, in particular leading to a unique prediction in ”common interest” negotiations. The equilibrium payoff set is not a singleton in general, and is larger under limited specifiability than under unlimited specifiability. The degree to which limitation on specifiability matters depends on fine details of the way in which such limitation is imposed.
Representing Unawareness on State Spaces
Abstract: We approach notions of unawareness in terms of the lack of knowledge within the framework of a standard state space model. Our questions are as follows. When and how does a state space model have a sensible form of unawareness? How does unawareness relate to ignorance and possibility? First, notions of unawareness reduce to the following two forms. A strong form of unawareness is stated as the ignorance of the possibility that an agent knows an event. A weak form of unawareness is stated as the ignorance of own knowledge. Second, we show that if an agent is unaware of an event, then she is ignorant of being unaware of it. Third, if an agent faces an infinite number of objects of knowledge, then it is possible that she knows that there is an event of which she is unaware, while she cannot know that she is unaware of any particular event. Fourth, getting more information can cause an agent to become unaware of some event.